Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded. This unit regenerates, which allows it to heal as though always stationed in a village. This unit can move unseen in deep water, requiring no air from the surface.
Advances from: | Tentaculate |
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Advances to: | |
Cost: | 29 |
HP: | 45 |
Movement: | 6 |
XP: | 60 |
Level: | 2 |
Alignment: | chaotic |
ID | Deviant Medusid |
Abilities: | regenerates, submerge |
tentacle impact | 6 - 6 melee | swarm |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 20% |
fire | -30% |
cold | 40% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 30% |
Coastal Reef | - | 100% |
Deep Water | 2 | 40% |
Flat | 2 | 40% |
Forest | 1 | 60% |
Frozen | 3 | 20% |
Hills | 3 | 50% |
Impassable | 100 | 100% |
Mountains | 100 | 40% |
Mushroom Grove | 1 | 50% |
Sand | 1 | 40% |
Shallow Water | 1 | 50% |
Swamp | 1 | 60% |
Unwalkable | 100 | 100% |